
Patch 0.220.3
March 4, 2025
It's once again time for a patch! Today we have a bunch of bug fixes and optimizations for you, such as fixing memory leaks and improving snap points for certain build pieces, and plenty more. Hopefully this patch will mean a smoother Valheim experience for all! Thank you to everyone who helped test the patch during the PTB round!
Abbreviated Patch Notes:
* Various optimizations for memory usage
* Various bug fixes and improvements
* Various fixes to build pieces
* Various Xbox improvements
* Various Mac improvements
Detailed Patch Notes:
All platforms:
* Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches.
* Optimized UI rendering, improving FPS by 5-10% when CPU bound
* Fixed memory leak that occurred when generating subsequent new worlds
* Changed certain sound files to be loaded in background, reducing some specific lag spikes
* Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard.
* Removed “Detailed particle systems” from Graphics settings and make the “off” setting the default.
* Added a fix to allocate less memory and lower execution time for certain types of input
* Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire.
* Fixed mouse being stuck held down after naming a map pin with virtual keyboard.
* Improved chat message and sign compliance with platform privileges, parental controls and local block list
* Game now shows in-game player names in Player List for cross-network users as well
* Reduced memory usage of profile pictures in Player List
* Fixed a bug where tooltips in settings menu did not show up in-game
* Fixed a freeze that could occur when changing the permitted list
* Boss and death map icons are no longer manually placeable via controller
* Asksvin trophy icon now matches the colour of the actual trophy
* Cooked Asksvin Tail and Roasted Crust Pie no longer sparkle when attached to an itemstand
* Tweaked snap points of Ashwood Stakewalls for better alignment
* Tweaked snap points for Grausten wall 2x2 for better alignment
* Grausten arches are now allowed to be placed in different orientations in the same position
* Grausten Roof Corner no longer changes position when damaged
* Blackmarble floor triangle and tip are no longer burnable
* Fixed an issue that made some events able to trigger without their conditions being met
* Hiding UI with CTRL + F3 now also hides sailing UI and Pause Menu UI
* A brief message is now shown when hiding UI using a gamepad
* Updated localization
Xbox/MS:
* Game no longer needs to be restarted to observe profile updates in the game
* Added invite button to pause menu
* Reduce network usage somewhat for functionality related to Xbox network.
* Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it
* Reduced risk of crashes
* Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat
* On the console, when starting the game for the first time, the game language is now auto-selected based on the console language.
* Character names are now filtered as UGC in received chat messages and player list
* Fixed a bug that could make the “Game Preview” popup appear again after being dismissed
* Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB
Mac App Store:
* Updated minimum compatible MacOS version to 10.15
* Now uses TAA instead of FXAA for anti-aliasing
* Improved success rate for Game Center friend invites
* Fixed a bug related to viewing text on signs while not signed in to Game Center
